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3drus » Уроки » 3d графика » Di-O-Matic Facial Studio

» Di-O-Matic Facial Studio
Уроки » 3d графика


Di-O-Matic Facial Studio
$699.00

* Model: DOM4472925
* 200 Units in Stock
* Manufactured by: Di-O-Matic, Inc.



Description
Need to create a realistic, caricatured or cartoon head in 3ds ma? Whatever the ethnicity or gender you are seeking to create, Facial Studio (3ds max edition) will greatly facilitate the once complex task of creating 3D heads.

Facial Studio features more than 500 controls covering the entire 3D head creation process. Deform anything from eyes, nose and mouth to head shape, including teeth and tongue. Modify head symmetry, ethnicity and gender as you please.

Facial Studio is not just a modelling tool, rather a comprehensive suite of tools designed to help you achieve better facial animation in less time than ever before. From modelling to muscle-based deformations, including texture map libraries and much more, Facial Studio does it all with an intuitive interface that will have you creating amazing heads in only minutes.

Get Facial Studio today and begin creating the 3D heads you want without any fear of restriction at some point in the process.

3ds Max Features

* Low, Medium and High Resolution, all optimized to be used with NurMS Sub-divisions.
* Use your own mesh, use the SkinWrap modifier to deform your head model using Facial Studio deformations. Create facial deformations for your character has never been easier.
* Head Deformers, controls the : nose, nostrils, mouth, eyes, ears, cheeks, chin, neck, eyebrows, teeth, tongue, eyeballs, ...
* Head Generators, controls over the gender, the race, the age, the ethnicity, …
* Customizable Generators, the generators are all based on MaxScript files, this give you a total freedom to tweak every aspect of the generators
* Sub-Surface Scattering Shader, because skin does not react like Phong or Blinn.
* Perfect UVW Mapping Coordinates, designed to allow maps to be created easily and without stretching.
* Amazing Muscles Deformations, next-generation deformer to controls muscles-based animation
* Full Range of expressions and phonemes, controls complex muscles combination on any heads created inside of Facial Studio with simple sliders
* Support custom morph targets, if you miss any deformation in Facial Studio, you can even add your own as morph targetsv
* Very powerful compositor TexMap, a compositor Texture Map, that does blending and mixing as well complex layered based operations like Multiply, Darken, Lighten, etc...
* Comes with a complete library of maps, that includes more than 50 maps
* Every Parameters are animatable, since heads are just primitives you can animate just about everything
* Complete MaxScript support, even our file format is MaxScript-based, so you can tweak the file you created as you wish
* Float Licensing, so you can share license(s) across your network.
* As a bonus we have even include some Animal deformer, so you can make heads looks like Ape-Man, Cat-Man, etc...

Version Updates
3ds Max Version 2.0
Version 2.0 04/17/2008

* Fully compatible (32-bit and 64-bit) with 3ds max 9, 3ds max 2008 and 3ds max 2009
* Optimized creation rollout
* Improved shape and proportion for the default head
* Improved Shape generators preset: Gender, Race
* Improved UV coordinates of the Low Resolution head
* Improved Phonemes generators preset
* New additional Shape generators preset: Asymmetry, Blowing
* New additional jaw deformations : Y Rotation, Z Rotation
* Automatic Voice-O-Matic configuration
* LOD not being restored properly when opening saved file issue : fixed
* Discontinued support for 3ds max 4 and 3ds max 5

Version 1.5 11/12/2003

* New Float Licensing protection scheme
* New Float Licensing protection scheme
* New Low-Resolution head added, and set as the new default head
* Improved UV coordinates for the Medium and High-Resolution heads
* New Browse for shapes folder button, allows you to load custom generator .dat files per head in your scene
* New Mouth closed Phonemes Track
* New Always Key All Tracks option for generators
* Voice-O-Matic integration
* Fix Werewolf teeth, Lower and Upper teeth weren't controlled separatly
* Fix Apply Head Material to always refresh correctly
* Support 3ds max 6 to 3ds max 8

Version 1.01 04/04/2002

* Fix Build Lipsync process that was creating too many keyframes.
* Fix Eye Target to use appropriate time range
* Lip Sync tracks have now default controller, for easiest access with automated lipsync tool and MAXScript
* Fix crashing-bug when pressing the Load button in the Hanrahan-Krueger shader with no preset selected.

Tutorial Facial Studio | .mov | 166Mb

Lesson Outline (15 lessons)


01_concept



02_creation



03_SOs



04_animations



05_generators



06_customGen



07_SO_Custom



08_SO_Shapes



09_SO_TeethTongue



10_HKShader



11_MultiMixMap



12_Tut_EyesAnim



13 FS_MOM



14 FS_MTK



15 FS_VOM


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автор: Юрка599 | 25 марта 2011 | | Просмотров: 958 | Напечатать | Обсудить на форуме

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