Digital - Tutors Introduction to MotionBuilder 2012
English | 2h 43m | Video: VP6 (.flv) 1280*720 15fps 600Kbps | Audio: MP3 44.1KHz 96Kbps 1ch | 0.99GB
In this series of lessons, you will be provided with the foundations of working inside of MotionBuilder.
In this series of lessons, we'll learn the foundations of working inside of MotionBuilder. We'll begin by familiarizing ourselves with MotionBuilder's interface and how to load in files and other assets. We'll learn how to move objects in 3d space and learn how to work with its Transport Controls for playing back animation. We'll learn about its keyframing tools, like the Key Controls and Fcurves window, for creating, polishing, and cycling animation. We'll then discuss Characterization, which is the process of making your characters ready for animation and retargeting. We'll learn how to work with its advanced Control Rig and how to use its Pose Controls to build performances faster. From there, we will learn how to work with its robust animation layering system, how to set up cameras, and how to create real-time movies for previews. This course will provide you with the solid foundation you need to comfortably integrate MotionBuilder into your production pipeline to create animation faster and easier.
Lesson Outline (28 lessons)1. Introduction and project overview 1 min. 11 sec.2. Loading files into MotionBuilder 6 min. 14 sec.3. Exploring MotionBuilder's navigation controls 4 min. 8 sec.4. Transforming objects in MotionBuilder 7 min. 24 sec.5. Saving and Undo preferences 3 min. 23 sec.6. The View and Display menus 6 min. 31 sec.7. Working with the Transport Controls 5 min.8. Parenting and Aligning objects 4 min. 26 sec.9. The Key Controls window 7 min. 57 sec.10. Extra Keying Modes 4 min. 7 sec.11. Characterizing a character model 12 min. 37 sec.12. The Control Rig 6 min. 46 sec.13. Auxiliary Pivots 6 min. 56 sec.14. Setting up Floor Contacts 3 min. 55 sec.15. Pose Controls 5 min. 18 sec.16. Retargeting animation 6 min. 18 sec.17. Animation Layers 13 min. 8 sec.18. Managing animation in the Fcurves window 12 min. 11 sec.19. Seamlessly cycling animation in the FCurves window 4 min. 39 sec.20. FCurves and the Key Controls window 5 min. 58 sec.21. Looping motion capture in-place to create cycles 8 min. 29 sec.22. Working with Trajectories 3 min. 38 sec.23. The Parent/Child constraint 5 min. 58 sec.24. The Multi-Referential constraint 4 min. 12 sec. 25. Creating a custom camera 4 min. 54 sec.26. Switching between cameras during playback via the Story window 3 min. 10 sec.27. Rendering out movies for previews 2 min. 37 sec.28. Exporting files in no time with the new Send To feature 1 min. 46 sec.Product homepage:>>Referral Link >>Referral Link >>Referral Link >>