Following, just like in a real production, is a DVD that sets its goal to finally teach you in-depth how to effectively map your meshes. duber training didn't want to create an ordinary, average training DVD, we decided we would like you to actually understand what UV's are and how they work! Therefore loocas took the finished model from the first DVD and mapped it TWICE, firstly to show you how to work with the new Pelt Mapping technology available in 3ds Max 8 and then how to lay down the UV's in a standard, classical, way. But still, this wouldn't make the DVD so special if there weren't clearly presented alternative UV mapping techniques utilizable on both organic and inorganic models along with numerous priceless tips and tricks proven in real productions. Everything is divided into logical chapters for better and faster navigation throughout the content.