Software: Maya 8.5 or higher
Run Time: 20 hrs. 42 min., 11 discs
Learn a production workflow to organic modeling, UV layout, texture mapping, shading, and rendering using an array of tools and techniques for creating realistic humans from reference.
Series contains 4 products and a total of over 20 hours of project-based training for artists learning the technical and artistic processes of creating digital doubles for use in Film and Games. Perfect for students and professionals.
RIPPED, COMPRESSED and MERGED CDs in three images
USE UltraISO or Alcohol or Daemon Tools for burning, mount and converting *.isz (compressed *.iso)
Download from Rapidshare
Creating Digital Humans 1: Volume and Muscle (4CD in ONE IMAGE)
Creating Digital Humans 2: Definition and Detailing (4CD in ONE IMAGE)
Creating Digital Humans 3: UV and Texture Mapping (2CD)
Creating Digital Humans 4: Shading and Rendering (1CD)
(3CD of CDH 3-4 in ONE IMAGE)