Digital - Tutors Utilizing Shading Networks in Maya
English | 1 hrs. 43 min. | FLV | 1280x720 15fps 666Kbps | MP3 44.1KHz 96Kbps | 10,1 MB
In this series of lessons, we will be exploring many of the ways that shading networks can be utilized within Maya.
Shading networks can be used in many different aspects of Maya including material and texture creation, lighting, special effects, and rigging just to name a few. Because these networks are widely used throughout Maya, this is one aspect of the application that nearly all Maya artists should be familiar with. This course will explore topics such as using various render nodes to create complex material and texture effects, building shading networks to simulate atmospheric effects, using shading networks for lighting purposes, and many other topics that will allow you to become a stronger, more efficient Maya artist.
Lesson Outline (13 lessons)1. Introduction and project overview 1 min. 37 sec.2. Understanding 2D and 3D texture types in Maya 7 min. 2 sec.3. Creating textures as projections 7 min. 5 sec.4. Utilizing Texture Reference Objects in Maya 4 min. 34 sec.5. Creating bump maps in Maya 9 min. 29 sec.6. Working with displacement maps in Maya 10 min. 4 sec.7. Using transparency maps in Maya 9 min. 15 sec.8. Fixing common reflection and refraction errors in Maya 10 min. 32 sec.9. Working with Layered Textures in Maya 7 min. 11 sec.10. Understanding Layered Shaders in Maya 6 min. 9 sec.11. Creating double-sided shading networks 11 min. 31 sec.12. Creating volumetric shaders in Maya 10 min. 29 sec.13. Creating networks for automating animation 8 min. 43 sec.Product homepage:>>Referral Link >>Referral Link >>Referral Link >>